BRIDGE ENGINEERING: THE MASTER

Privacy policy

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Last updated: 31 October 2026

Bridge Engineering: The Master is a game made by Kode4u ("we"). This policy explains what information the game uses, why, and what you can do about it. It covers the Bridge Engineering apps for Android and iOS and the Bridge Engineering game server at bridge.kode4u.tech.

In short: the free apps show ads from Google AdMob, which uses your device's advertising ID. For online features the game signs in anonymously with Google Firebase and stores the name you choose, your star totals and your best bridge results. No email, phone number or real name is required, there are no purchases, and you can delete your online data from inside the game.

Information stored on your device

Your progress stays on your phone: unlocked levels, stars, saved bridge designs, your own load-test records, daily-challenge streak and settings. It is not sent to us. Uninstalling the app deletes it.

Information used for online features

The World ranking, the bridge leaderboards, the Daily Challenge board and online multiplayer (Load-off) use the following:

WhatWhyWho can see it
A random player ID created by Google Firebase Authentication (anonymous sign-in, no account or password)So your profile and scores stay yours on this deviceOnly us and Google, who host it
The player name you chooseShown next to your rank and resultsOther players
Your star totals and rank title, and when they were last updatedThe World rankingOther players
Bridges you submit ("Go global", Daily Challenge, multiplayer): the design, its cost and the load it carriedOur server re-runs the load test to verify the result, then records your best result per bridge on the leaderboardEveryone who views that leaderboard
A random device ID created by the appTo recognise you in a multiplayer room and limit spamOnly our server
Your IP addressNeeded to connect; used briefly to stop abuse and kept in our web server's logs for up to 30 daysOnly us

Profiles and leaderboards are stored in Google Cloud Firestore (part of Firebase). Google processes this data for us under the Firebase privacy and security terms. Please don't use your full real name or anything private as your player name: other players can see it.

Advertising (Google AdMob)

The apps are free and may show a full-screen ad between levels (never during a simulation, never in multiplayer, and never in your first levels). The ads come from Google AdMob. To show, measure and limit ads and to prevent fraud, Google may collect your device's advertising ID, your approximate location (from your IP address), device and app information, and how you interact with ads. Google handles this under its own policy: How Google uses information from sites or apps that use its services. We don't receive this information ourselves.

Your choices. In the European Economic Area, the UK and Switzerland, the app asks for your consent first, and you can change your choice at any time with Settings › Privacy options (ads). Anywhere, you can reset or delete your advertising ID, or opt out of personalized ads, in your phone's settings (Android: Settings › Privacy › Ads; iPhone: Settings › Privacy & Security › Tracking and Apple Advertising).

What we don't do

How long we keep it

We keep your profile and leaderboard results while you play, so they are still there when you come back. Multiplayer rooms are kept in memory only for the match. Web server logs are deleted after 30 days.

Delete your data

In the game, open Settings › Delete my online data. This deletes your profile, all your leaderboard results and your anonymous sign-in immediately. You can also ask us by email at info.kode4u@gmail.com (see how to delete your data); we delete it within 30 days. To delete the progress stored on your device, uninstall the app or clear its data.

Children

Bridge Engineering is an engineering game for teenagers, students and adults. It is not directed at children under 13 and we don't knowingly collect personal information from them. If you believe a child has given us personal information, contact us and we will delete it.

Security

The app talks to Firebase and to our server over encrypted connections (HTTPS / secure WebSocket). Leaderboards can only be written by our server after it has verified a result, and each player can only change their own profile.

Changes

If we change this policy, we'll update this page and the date at the top. Big changes will also be announced in the game.

Contact

Questions about privacy? Email Kode4u at info.kode4u@gmail.com.